Ghost Recon : Wildlands // Fallen Ghosts dlc / visual dev

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This one supposed to stay as a mood sketch but it ended up as an ingame loading screen
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Some packshot tests asked by marketing department, quite fun doing fresh stuffs from old ones

Early 2016 I was in charge of visual developing content for GR Wildlands DLC including character design researches and mood concept arts. To be honest I would have loved to push for something more Rambo 1982 like but it ended up with something modern/tech.
Fun project to work on by the way and hope you'll enjoy those new ennemies that raised difficulty up !