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Ghost Recon : Wildlands // Fallen Ghosts dlc / visual dev

Early 2016 I was in charge of visual developing content for GR Wildlands DLC including character design researches and mood concept arts. To be honest I would have loved to push for something more Rambo 1982 like but it ended up with something modern/tech.
Fun project to work on by the way and hope you'll enjoy those new ennemies that raised difficulty up !

This one supposed to stay as a mood sketch but it ended up as an ingame loading screen

This one supposed to stay as a mood sketch but it ended up as an ingame loading screen

Some packshot tests asked by marketing department, quite fun doing fresh stuffs from old ones

Some packshot tests asked by marketing department, quite fun doing fresh stuffs from old ones